Werewolf 2E RPG Chronicle [05/09/2026]
For this Werewolf chronicle, we’ll be using the 2nd edition rules for Werewolf. If players do not have the physical copy of the book, the Game Master does have digital handouts for players. This RPG table is open to the public and looking for 5-6 players. This is a game for adult players as Werewolf is a more mature game as far as the content goes.
Players will make characters with the Game Master during a session 0 to lay down ground rules and lines, as well as allow players to make their own characters and characters that can appear as NPCs in the game itself. Players will be playing in a northern midwestern setting (Wisconsin or Minnesota) Pentex subsidiary Avalon has recently started a new project, one that is supposed to help children from less fortunate families or orphans who have nowhere else to go. The public has been very receptive towards this move, yet there have been strange cover ups and disappearances surrounding the project, one that the players will ultimately be dragged into. It will play into ideas of humanity, and how far is one willing to go to do what must be done.
The the war against the wyrm continues to rage, the Pentex subsidiary, Avalon; known for its production of toys and Action Bill cartoon has begun a new project, one intended to help bring homes to children from broken families and help those less fortunate. So far, the public has been extremely receptive to this new initiative, and Avalon is looking to branch out to more locations for the aptly named: Avalon Homes. However the garou are all too aware of this group and it’s dark secrets, and when it comes to their attention that some children have gone missing after entering these homes, they know something sinister lies beneath its clean exterior. But with the public’s support and Avalon’s reach this will not be an easy fight, and considering it’s sensitive nature the garou may have to plan a more subtle approach. One which based on history has very often not gone well. However a new generation of Garou have finished their rites of passage eager to claim renown for Gaia, and face the agents of the wyrm. Perhaps they may be just the ones for such a task.